Overview
Role: UI Designer, Prototyping
Tasks taken on are as follows:
UX, UI Design
Application Prototyping and Iterations
Goals
Providing users with a platform where they can easily browse through daily news and information that the astrology application will provide
What was done?
Kismet's Planned Sitemap
Prototype's Screens
Thought Process
In consideration of my target audiences, the youths, I decided that having a minimalistic and concise style would appeal to them more as compared to having pages filled with clutter and overwhelming details. The mobile application's color scheme is kept to black and white theme as the main color scheme for aesthetic and branding purposes.
The frame transitions are kept to a smooth and standard transition to ensure that users are aware of the responses and actions that the application is carrying out based on their interactions with it.
Kismet's Mobile Application Final Design
Project Retrospectives
From this project, some key takeaways include:
Importance of time management
As I have limited time to work on this project, I struggled to finish the prototype since I wanted to incorporate several functions and pages into the prototype. Hence, to ensure that the quality of the work is not compromised, I decided to focus on the important pages and sections so that they can be featured in the prototype upon submission.
Managing Figma screens
Although I have created sufficient screens for the prototype, I feel that it could have been neater and less cluttered in the project draft.
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